About

Thanks for viewing my site! 

I'm Canadian but currently residing in the US.  Since laying my grubby young hands on my first Game Boy, games had me hooked.  It was not until many years later, after I obtained my MFA, that I dared to dream that it might become my career path.

I went on to graduate Gnomon School of Visual Effects' two year course with a focus on Environment Art for Games - specifically modeling and texturing.

During my time at Gnomon, I armed myself with a broad range of skills; some programs that I use confidently include Maya, Zbrush, Mudbox, Photoshop, xNormal, Mari, Substance Painter and Designer, Unreal 4 and Marmoset.  I also have some familiarity with post-process programs such as Nuke and AfterEffects, as well as renderers such as V-ray and Mental Ray.

VIEW RHONDA CHAN'S RESUME 2016

I can be reached at CHANRBEAR@GMAIL.COM

I'd love to hear from you!