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Since laying my grubby young hands on my first Game Boy, games had me hooked. It was not until many years later, after I obtained my MFA, that I dared to dream that it might become my career path.
I went on to graduate Gnomon School of Visual Effects' two year course with a focus on Environment Art for Games - specifically modeling and texturing.
Programs that I use confidently include Maya, Mari, Zbrush, Photoshop, xNormal, Mari, Substance Painter and Designer, Unreal 4 and Marmoset. I also have some familiarity with post-process programs such as Nuke and AfterEffects, as well as renderers such as V-ray and Mental Ray.
I am currently employed as an Environment Artist at Ready At Dawn.
I can be reached at CHANRBEAR@GMAIL.COM
I'd love to hear from you!